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AI Insights · Timothy · April 2024

Top 5 Battlefield Commander Games on iOS in Netherlands for Q1 2024

Explore the performance trends of the top 5 Battlefield Commander games on iOS in the Netherlands during Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Battlefield Commander Games on iOS in Netherlands for Q1 2024

In Q1 2024, the top Battlefield Commander games on iOS in the Netherlands showed varied performance across key metrics like downloads, revenue, and active users. Here’s a detailed look at how each game fared throughout the quarter.

Clash Royale

From Supercell, this game saw fluctuations in weekly revenue, peaking at approximately $43.4K in the first week of January and experiencing another significant rise to $41.9K in early February. Weekly downloads were relatively stable, with a slight increase towards the end of March, reaching around 1.9K. Active users also showed some variability, starting at 226K in early January and ending at 221K by late March.

Warcraft Rumble

Published by Blizzard Entertainment, Inc., this title had a peak in weekly revenue of about $5.3K in early January, followed by a general decline to $1.2K by the end of February. Downloads saw a significant drop from 572 in the first week of January to 134 by the end of March. Active users remained relatively stable, fluctuating around the 5K to 6K mark throughout the quarter.

Castle Empire

HaoPlay Limited's game experienced a steady decline in both revenue and downloads. Weekly revenue started at $2K in the first week of January and dropped to $834 by mid-March, with a slight recovery to $1.3K by the end of the quarter. Downloads were minimal, peaking at 227 in early January and dropping to single digits by the end of March.

Warhammer 40,000: Tacticus ™

This game from Snowprint Studios AB saw a gradual increase in revenue, reaching a high of $2.1K in the first week of March. Downloads were modest, peaking at 360 in early February. Active users showed a consistent trend, starting at 712 in early January and ending at 1K by the end of March.

We Are Warriors!

Lessmore UG's game had a notable increase in weekly revenue, peaking at $2.1K in early March. Downloads were strong, reaching a high of 7.6K in mid-February, but tapered off to 1.7K by the end of March. Active users saw significant growth, starting at 5.9K in early January and peaking at 17K by mid-February, before settling at around 13.8K by the end of the quarter.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024